_________________________________________.::Funky Kong::.______________________________________________
----------------------------------------------V1.00----------------------------------------------------

Funky Kong is based off the classic barrel-jumping-hammer-bashing arcade game, Donkey-Kong!
Except, Funky Kong is a side-scroller unlike the original game. This time around, you'll 
have to hurry and make it to the top, by avoiding any possible danger. That includes;
Falling Barrels, Spinning Barrels, Flame Enemies, Flaming Oil Barrels and finish off by a 
boss battle after a level. 


Suggestions and bug reports will be gladly appreciated, contact me at www.psp-universe.co.nr's forums.



__________________________________.:-{What's new?}-:.--------------------------------------------------
--More Levels      --Boss battle load
--Music            --sprites appears smoother
--GFX              --Password option in Menu
--Boss Battles     --Many Bugs where fixed. 



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*Note* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
--[Items and Boss Battles]--
Many of you will notice that all Items (if any got collected) might disapear after completing a level and 
loosing a boss battle, THIS IS DONE PURPOSELY!!! Every time you loose in a boss battle, you'll be brought 
back to the menu ad loose all Items. If you accomplish the Boss battle of the current level you where in 
without loosing at all, you'll be given a password and you will start off with the exact number of Items 
you had within the previous level once you enter that specific password. 

--[Passwords]--
After defeating DK in a boss battle, you'll be given a password, but take it down quickly, as it 
won't stay on screen for very long.

--[Sprite Bug In Boss Battles]--
For some odd reason, Mario doesn't stand once you stop moving him, that will be fixed within the next
release.

--[Nintendo]--
Most sprites and sounds within the game are property and copyright of Nintendo co. We do not take 
any credits for THEIR work.

--[Infomation About The Game]--
I (Zora 182) and all thoses who took part in the project (tY) allow unnofficial releases of the 
game, on the condition that the respective authors (Zora 182, tY) get propper credit and that 
PSP-Universe.co.nr is mentioned somewhere within the game. 


-----------------------------------(+[Controls]::)----------------------------------------------------
X          - Select/Jump
/\         - Return to Menu from an option within the menu.
Start      - Pause Game
Select     - Return to Menu from Game
R trigger  - Shoot up (Boss1)/Shoot right(boss2)
L trigger  - Shoot left(Boss2)



---------------------------------->Installation<-------------------------------------------------------
---------------------------------------1.50------------------------------------------------------------
----------(If your still on that firmware, I suggest Updating to a cfw soon...)------------------------

Drop "__SCE__FunkyKong" and "%__SCE__FunkyKong" in the "Game" folder located within the "PSP" folder

---------------------------------------CFWs------------------------------------------------------------ 
----------------------------------(OE, M33, etc)-------------------------------------------------------

Drop "__SCE__FunkyKong" and "%__SCE__FunkyKong" in the "Game150" folder located within the "PSP" folder

-------------------------------------------------------------------------------------------------------


++++++++++++++++++++++++++++++++++++++Credits++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
.::Zora 182::.             - Programming, Sprite rips, GFX, SFX, Finding Music, Beta testing
.::tY::.                   - Misc. (GFX, Eboot, Beta testing)
.::Alexander Reckow::.     - Boss1 Music
.::Sofia::.                - Boss2 Music
.::?::.                    - Boss3 Music
.::Davey Flop-It::.        - Level1 Music
.::S.I::.                  - Level2 Music
.::?::.                    - Level3 Music




Special thanks to:
.::Evilmana.com::. - And their forum members for Various Lua snipets that helped me with the game.
.::My Bro::.       - For playing the game over and over again :P
.::Luaplayer::.    - For making it possible for me to make a game on the PSP
.::Nintendo::.     - For making the original Donkey-Kong
.::YOU::.          - For downloading and playing this game!!!


Visit PSP-UNIVERSE.CO.NR for more updates on the game, or to get psp information/help.



__________________________________.:~History~:.________________________________________________________
December '07 - Beta release
---------------------------
The Game Was in beta form. It was very buggy, but playable. 
Many elements of wich I wanted to include were in there, but more would come after the first
official release.

Some of the things of wich I planed to include were:
Switches, Boss', Life system, time limit, and password program to resume a level.







________________________________________________________________________________________________________